Students, junior and senior designers—send us your video project!
Le Festival di Film Invisible 2017
celebrates the vibrancy of international video designs. For its first edition, the festival positions itself as a unique space of discovery in the field of design (industrial design, speculative design, design fiction, critical design, furniture design) and graphic design, and as a plaform that gives voice to a new format of design thinking and design experimentation.
There’s no set topic for submissions, but the submitted work mustn’t be older than five years.
An international jury consisting of curator Alexandra Midal, designers El Ultimo Grito and also Noam Toran will evaluate all eligible submissions and select the videos to be presented in the screening that will take place during the next Designers Days in Geneva (Switzerland)
By September 10, please send your film with a Vimeo link to:
Alexandra Midal, HEAD – Genève, Space & Communication Master programme, email@example.com
Results of the selection will be e-mailed by mid-september 2017.
The Yamaguchi Center for Arts and Media [YCAM] presents Vanishing Mesh exhibition, a new installation work by two groups of artists, So Kanno + yang02 and The SINE WAVE ORCHESTRA.
Vanishing Mesh is an expression that hints at the various boundaries and other defining lines that are gradually becoming invisible due to technological innovation. This exhibition is an attempt to review present informational environments through the innovation of technology-based art in a ubiquitous society. Thanks to the popularization of smartphones or smart mobile devices, it enables us to communicate through the networks wherever we are.
A great series looking different creatives work and process. This embedded one covers photographer Frank Ockenfels but all worth a look.
Invisible Highway is an experiment in controlling physical things in the real world by drawing in AR. Simply make a pathway along the floor on your phone and the robot car will follow that path on the actual floor in your room. A custom highway with scenery is generated along the path to make the robots a little more scenic on your phone screen. Learn more at g.co/arexperiments Built by Anna Fusté Lleixà, Judith Amores Fernandez and Jam3 with friends at Google Creative Lab using Unity, Tango, and AdaBox maker kit from Adafruit.
A very clever interactive showing how game theory can explain the evolution of trust. http://ncase.me/trust/
RNZ have a great snapshot of VR delivered by Alison Ballance and Simon Morton.
Listen to it on the Radio NZ website http://www.radionz.co.nz/programmes/the-science-of/story/201855283/the-science-of-virtual-reality … there’s heaps to read too!