Sometimes you have to ignore the brief, says renowned designer and artist Paula Scher. With a dry wit, Scher takes us behind-the-scenes on four landmark projects — from revamping MoMA’s identity to reinvigorating a Pittsburgh neighborhood through design — to illustrate how asking questions, pushing into uncharted territory, and doing something you’ve never done before leads to great work.
Jonathan Harris is an artist and computer scientist from Vermont.
I find his work very interesting but he regularly falls into the trap of the interface overpowering the content – something I specifically want to avoid. An example is the whale hunt interactive which is extremely clever but I prefer the highlights page from the same interactive
His work is in the permanent collection of The Museum of Modern Art, and has been exhibited at Le Centre Pompidou (Paris), the CAFA Art Museum (Beijing), the Barbican Center (London), the Victora and Albert Museum (London), and The Pace Gallery (New York). He studied computer science at Princeton University and spent a year in Italy at Fabrica. The winner of three Webby Awards, Print Magazine named him a “New Visual Artist,” and the World Economic Forum named him a “Young Global Leader.” His TED talks have been viewed millions of times.
His website: http://number27.org/
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Do changes in technology demand a different approach in the craft of writing? Or do the best stories still come in classic form? Here’s a research insight by rodgezooi as a doubtful enthousiast, investigating the storytelling potentials of new platforms and the masterpieces of the future it will eventually lead to.
For links to the footage used in this essay check: justpaste.it/k3tb
An example of using preset text animators (see previous post for tutorial) to bring interest into a text-heavy montionography piece. It also demonstrates using a the camera by enabling 3D in AE.
It was designed as a communication to NZTA staff at a brand values presentation. The final graphic was also produced as a large scale poster.
We will look at the AE file for this in 222.257 Kaitiakitanga and 222.357 Video
“IDE” is what the students called the 3rd Year CoCA elective 222.392 Interactive Digital Experience.
In IDE students investigate how interactive technology can be used to enhance a location-specific visitor experience. Last year we worked with Te Papa as a ‘live client’ and hope to do that again this time.
The paper has two briefs. The first stage is to design and visualise a personalised mobile guide for the institution. In this case the digital interface with the space travels with the user.
Stage two extends this experience to a detailed interpretive media for one display item – so now it is the space that provides the interface.
Students are encouraged to explore emerging technologies with an emphasis on UX and innovation and can use mobile devices, haptic, motion sensing, audio input or output to create a future focused solution.
This paper follows on very well from 197.238 Interaction and Interface and 197.379 Experience Design. It also extends learnings from the core options of 222.357 web and app.
Here are some snapshots from the 2015 student work: