Category Archives: CGI

Pixar in a Box

Love animation? Or video storytelling in general? Pixar in a Box is a behind-the-scenes look at how Pixar artists do their jobs. You will be able to animate bouncing balls, build a swarm of robots, and make virtual fireworks explode.

This collaboration between Pixar Animation Studios and Khan Academy is sponsored by Disney.

https://www.khanacademy.org/partner-content/pixar

Art of Sky: Light Awaits with Jacky Ke Jiang [Wellington, FREE]

Chromacon proudly presents: The Art of Sky: Light Awaits with Jacky Ke Jiang

A special free event sponsored by the Weta Workshop School at Massey University: http://wetaworkshopschool.massey.ac.nz/

Join us for a fireside chat with Jacky Ke Jiang AKA “AutoKite” Artist Page(Art Director, thatgamecompany) as he discusses the development journey of thatgamecompany‘s highly anticipated upcoming game – Sky: Light Awaits, the connection between his own creative practices and art direction of “a game about giving”.

Hosted by Allan Xia (Chromacon Festival Director)

The event will be held at ‘The Pit’ at Massey University. Online map can be found here: https://creative.massey.ac.nz/study/first-year-information/map/ See More

Tuesday, March 27 at 6 PM – 7:30 PM

 

 ‘The Pit’ – Massey University, Block 12, Level B
Tickets by Eventbrite

AR Experiments: Invisible Highway

Invisible Highway is an experiment in controlling physical things in the real world by drawing in AR. Simply make a pathway along the floor on your phone and the robot car will follow that path on the actual floor in your room. A custom highway with scenery is generated along the path to make the robots a little more scenic on your phone screen. Learn more at g.co/arexperiments Built by Anna Fusté Lleixà, Judith Amores Fernandez and Jam3 with friends at Google Creative Lab using Unity, Tango, and AdaBox maker kit from Adafruit.

Mixed Reality – THEORIZ – RnD test 002

From French company Theoriz

“Second test of our currently in research and development technology for audiovisual production, using in house tracking system (Augmenta) and Vive VR tracking technologies with real time video and projection mapping in space.

There is no post-production on this video.”

http://www.theoriz.com/